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Bluepoint Games, Sony
Sony cancels two unannounced games-services, including new God of War. For devs, it was huge surprise
Sony has canceled yet another unannounced game-service. Bend Studio and Bluepoint Games were behind their development, and one of them was to be a new installment in the God of War series.
Sony Reportedly Pulls The Plug On Two More PlayStation Live-Service Games, Including One Related To ‘God Of War’
Sony have reportedly cancelled two more PlayStation live-service games, including one based on their flagship 'God of War' franchise.
Devs Learned About PS5 Live Service Game Cancellations From News Report
According to a new report, Bend and Bluepoint developers knew their projects were being canceled at the same time everyone else did.
Damning PlayStation Studios Rumour Debunked After Live Service PS5 Game Cancellations
The now debunked rumour stemmed from Jeff Grubb on the latest edition of his Game Mess Mornings show (as picked up by VGC ). Grubb had stated that "the two studios found out [about the cancellations] at the same time as everyone else".
Sony Cancels Two Live Service Games Including God of War Multiplayer Project
Sony has canceled two live service games from Bend Studio and Bluepoint Games. The projects were in development for at least three years, and Sony is working with both studios to figure out their next projects.
PlayStation cancels two upcoming titles including the next God of War game
SONY Entertainment CEO Jim Ryan left last year, and the company is still walking back many of his decisions. Before his departure, Ryan planned to increase PlayStation’s online offerings,
Report: Sony Cancels Two More PlayStation Live Service Games, One Being God of War
Sony is said to be cancelling two PlayStation live service projects, and one of them is a live service God of War game.
PlayStation Cancels Two Unannounced Live-Service Games
Bloomberg reports that Sony has ended production on two live-service games that were in the works at Bend Studio, best known for the zombie game Days Gone, and another separate ga
God Of War Multiplayer Game And More Canceled Following Concord Flop
Questions about Sony’s live-service plans continue to mount. The company confirmed two games were canceled at Bend Studio and Bluepoint Games, responding to a report by Bloomberg that the PlayStation 5 maker had canned two projects that were part of the company’s ongoing multiplayer push.
Sony seems eager to avoid another Concord level flop, canceling two unannounced live service PlayStation games
Sony has canceled two unannounced live service games. According to Bloomberg, a Sony spokesperson confirmed that they were canceled "following a recent review”. They were in development at two PlayStation studios,
God of War Multiplayer Reportedly Among PlayStation's Latest Cancelled Projects - IGN Daily Fix
Sony has canceled a couple more games, both of which were live service titles. One of them was a God of War multiplayer game, and the other was an unannounced game from Bluepoint. Looks like Sony could be scaling back their live service push in the wake of the colossal failure of Concord.
VG Chartz
14h
Bend and Bluepoint Found Out Their Games Were Cancelled 'at the Same Time as Everyone Else'
UpdateBloomberg journalist Jason Schreier in a post on Bluesky has stated that developer at Bend Studio and Bluepoint [...] ...
Video Games Chronicle
1d
‘We still plan on creating cool sh*t’: Bend Studio dev thanks players after Sony cancels latest game
The community manager for Bend Studio has thanked players in the wake of news that its latest game has been cancelled. Last ...
Playstation Lifestyle on MSN
1d
List of PlayStation Acquisitions and Canceled Games Paints a Grim Picture
Following last week's developments, fans have been compiling a list of recent PlayStation acquisitions and canceled games.
TweakTown
1d
Sony is suffering from shell shock after $400 million failure, cancels two new games
Sony canceling two live-service games, one being based in the God of War universe, is a response to the catastrophic failure of Concord.
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