Tom's Hardware on MSN
Intel's new precompiled shader distribution can improve game loading times by up to 3x on Arc GPUs
Following in Nvidia's footsteps, Intel has now officially adopted Microsoft's Advanced Shader Delivery to make shader compilation much faster in games.
This is a major part of what causes those agonizing initial load times and those infuriating in-game "traversal stutters." ASD flips the script, allowing perfectly pre-compiled shaders to be delivered ...
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