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I can't even imagine it not happening, but believe it or not, Mario Kart: Double Dash's two player driving mechanic almost ...
The main gimmick in Mario Kart: Double Dash, which was released on GameCube in 2003, is that players choose two characters ...
That's exactly what Mario Kart: Double Dash!! brought to the table in 2003, the first and last time we would see the mechanic ...
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Game Rant on MSNMario Kart: Double Dash Was Almost Very DifferentDouble Dash almost did not have the two-driver mechanic due to challenges in development. Developers considered sidecars but ...
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Screen Rant on MSNI’m So Glad Mario Kart: Double Dash Didn’t Use Its Backup PlanMario Kart Double Dash is well known for its unique tandem racing feature that sets it apart from the rest of the series, but it almost didn't happen.
Mario Kart World is the first new home console Mario Kart game in a decade. We went hands-on with this Nintendo Switch 2 ...
Mario Kart is a huge part of Nintendo's gaming library, but one title on the GameCube almost had a different vibe entirely!
I've been hoping for a new Kirby game since Forgotten Land, but nothing could have prepared me for a Kirby Air Ride follow-up ...
IGN interviewed Nintendo of America's Bill Trinen to discuss Mario Kart World and Donkey Kong Bananza, the decision to price ...
Sloclap's soccer-player sim puts you closer to the pitch than ever before.
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