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I can't even imagine it not happening, but believe it or not, Mario Kart: Double Dash's two player driving mechanic almost ...
The main gimmick in Mario Kart: Double Dash, which was released on GameCube in 2003, is that players choose two characters ...
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Game Rant on MSNMario Kart: Double Dash Was Almost Very DifferentDouble Dash almost did not have the two-driver mechanic due to challenges in development. Developers considered sidecars but ...
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Screen Rant on MSNI’m So Glad Mario Kart: Double Dash Didn’t Use Its Backup PlanMario Kart Double Dash is well known for its unique tandem racing feature that sets it apart from the rest of the series, but it almost didn't happen.
Now that was a hook. That's exactly what Mario Kart: Double Dash!! brought to the table in 2003, the first and last time we would see the mechanic crop up in the series. However, the classic ...
Mario Kart World is the first new home console Mario Kart game in a decade. We went hands-on with this Nintendo Switch 2 ...
Mario Kart is a huge part of Nintendo's gaming library, but one title on the GameCube almost had a different vibe entirely!
It’s great fun and really leans into the frantic nature of Mario Kart, hurling items to get any kind of purchase on the ...
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Soap Central on MSN“That’s all it has to offer?” – Fans laugh as first look at ‘Mario Kart World’ dropsThe first official look at Mario Kart World just dropped, and fans are already losing their minds for better or worse.
Think the final lap of Baby Park on Mario Kart: Double Dash where it’s chaos and clutter everywhere, but with the aggressive goal of making sure you’re taking down others constantly to advance.
The first new Mario Kart in a decade is packed with stuff.
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